None of these envoy paths are necessarily the “best” envoy path, since the meta of the game changes constantly and evolves. This is just one valid sequence for a variety of builds.

This post is current by 2024-12-19

Paths will be separated into what I believe is necessary and then a possible completion using the free points. You are free to use free points however you wish.

Elements are assumed using the following list:

  • Duelist: Physical, weapon element can be ice/holy
  • Guard: Lightning
  • Ravager: Flame, weaker alternative: Storm
  • Wizard: Flame, weaker alternative: Ice
  • Gunslinger: Storm
  • Grenadier: Lightning
  • Sorcerer: Dark = Flame (dark does more in longer fights, flame has higher insta burst)
  • Bard: Lightning = Storm (Lightning dps, storm longer fights)
  • Brawler/Katar: Physical, weapon element can be fire
  • Warbow: Dark, weaker alternative: Holy
  • Ronin/Tachi: Storm
  • Reaper: Dark
  • Holy Sword: Holy, weaker alternative: Lightning, Physical
  • Shuri/Ninja: Flame = Storm (flame is better generally but storm has a higher insta burst)
  • Lancer: Dark = Lightning > Flame (Flame is viable only in the endgame)
  • Guitar: Dark
  • Dragonista/Star Caller: Lightning, weaker alternative: Holy
  • Whip/Lasher: Storm
  • Nunchuks/Dragon Trainee: Ice, weaker alternative: Physical
  • Astro/Stellar Sphere: Dark = Phys, weaker alternative: Holy

Duelist

ElementNecessary TilesFull BuildNotes
PhysicalBuildBuildThis is really complicated; built for the dwink build. A point is free if you want to put that somewhere else.
HolyBuildBuildNote that a point is actually free; most will put it into the 2% DMG tile so that’s what I’ve done, but it can go anywhere.

Holy is heavily constrained by the fact that we really want the 4 skill tiles on the left, and all grey tiles. Everything else is just a question of how best to get there, so there’s not much wiggle room.

Phys is incredibly difficult to write. First of all, the entire top half is fairly fixed. Then, it’s a tradeoff; you can only have 3 of the following 4; the 15% CDMG tile, the 25% chance of DoT tile, the 20% Dmg Dealt/Acc tile, and the Swift Somersault zeal tile. I personally believe that you can make up for crit damage in many ways and that it’s the least valuable, but I definitely think that the DoT tile can be sacrificed as well due to the short nature of most fights in this game.

Guardian

ElementNecessary TilesFull BuildNotes
LightningBuildBuildThis is a case where literally anything works. There’s no objectively correct answer as long as you pick up the 3 grey tiles. In fact, don’t even take my necessary tiles seriously; many of them are just the easiest path to the tiles

Some people who play tank builds should note that this is for dps; tank builds operate completely differently and are practically inverted. Also, many people choose healing tiles just for QOL reasons because it makes things easier. For instance, this is one tank possibility

Ravager

ElementNecessary TilesFull BuildNotes
FlameBuildSee NotesThis is a pretty clear cut one to me, but you can connect to the top left through atk cooldown or the 1% dmg tile.
StormBuild / BuildSee NotesThere’s few free tiles here really, just a choice of which direction you want to go

I prioritize getting the grey tiles a lot for rav because I believe they’re more useful than base tiles. However, a build that gives up either Rage or Wild Fury can also work just fine.

Wizard

ElementNecessary TilesFull BuildNotes
FlameBuildBuild6 free points after you get all the necessary fire stuff. I think you might as well get the other elements but up to you!
IceBuildSee NotesThe important part is the right gray tile and the upper left. The rest? Honestly you can shuffle things around a bit.

Wizard is in an odd state because it has some of the most free envoy tiles of any class in the game. I personally believe that wiz benefits from having slightly stronger mobbing skills since using other skills don’t interfere with the core dps rotation in the way that dragonista and wings do, for instance.

Gunslinger

ElementNecessary TilesFull BuildNotes
StormBuildBuildIt’s really just a question of how you want to connect it.

Yeahh, there’s other builds for this as well. You can completely change the method of connecting to the greys. Just make sure you hit all of them as necessary. Also, remember that this is a PVE guide; Gunslinger’s PVP ones look totally different.

Grenadier

ElementNecessary TilesFull BuildNotes
LightningBuildBuildI honestly prefer MSPD but your 2 free points can go anywhere. It’s convenient that we get magnetic optical strafe for free on the left, and the rest is pretty straightforward

Not much to say here, gren is one of the easiest things here to come up with for me.

Sorcerer

ElementNecessary TilesFull BuildNotes
FlameBuildBuildCrazy envoy shape; top and right greys are essential, so is bottom left. 3 free points, you can move the connections around.
DarkBuildBuild1 free point, Blood Seal for clearing is nice

Why on earth did X-Legend make the shape like this :deth:

Bard

ElementNecessary TilesFull BuildNotes
LightningBuildBuildJust pure skill upgrades, 3 free points
StormBuildBuildSame as ^ but with 1 less free point
HolyBuildBuildWow that’s crazy

Bard is a funny class. You can play a lot of elements, including holy! (even if it’s much weaker than lightning or storm)

But because of the uniformity of the envoy path, they end up looking pretty much the same. In fact, because of how close the element specific tiles are to the main path, its just nice to pick them up anyway no matter what element you are.

Brawler/Katar

ElementNecessary TilesFull BuildNotes
PhysicalBuildBuildNote that this requires going through a combo skill tile. It’s annoying but I think it’s worth having 15% cdmg over the eva.

A pretty straightforward one, you can put the 4 free tiles anywhere but I think straight DMG is always foolproof.

Warbow

ElementNecessary TilesFull BuildNotes
DarkBuildBuild2 free tiles, only get domineering thunder if you’re a bard sub

Soon to be outdated due to the rework. Holy is weak enough that I’m not going to post it here, but feel free to DM me on discord if you want an alternative. Domineering Thunder is a rare case of a combo skill worth getting because of just how many iframes this one gives. You can also do frost arrow.

Ronin/Tachi

ElementNecessary TilesFull BuildNotes
StormBuildSee NotesThere’s not really a better build here imo. 0 free points

Reaper

ElementNecessary TilesFull BuildNotes
DarkBuildBuildThe bottom grey is kind of not that useful; if you are a shuri sub consider going through windwalk instead because its a great skill.

Holy Sword

ElementNecessary TilesFull BuildNotes
HolyBuildBuildYou can do this a lot of ways.
LightningBuildBuildPick up the phys skill bonus cause why not. Once again, you can do this a lot of ways. You could for instance go through the HP on the left instead of the spd/eva tiles
PhysicalBuildBuildCrit harder, the game

Shuriken/Ninja

ElementNecessary TilesFull BuildNotes
FlameBuildBuildFull build just takes tank greys, you can also consider taking maple star
StormBuildBuildCrit and SPD galore

Lancer

ElementNecessary TilesFull BuildNotes
DarkBuildBuildNot really much room, see flame notes.
LightningBuildSee NotesNot really much room, we also just dupe dark envoy cause you really don’t have that much of a choice. Basically after hitting the lancer dmg tiles, the required grey tiles, with reasonably optimal pathing, you really just don’t have that much space to move, I guess.
FlameBuildSee NotesIt’s hard to really do this better; you could give up a lance dmg tile for the bottom left max cdmg tile (but realistically using Agni’s should help you on that and any higher is always diminishing returns)

Guitar

ElementNecessary TilesFull BuildNotes
DarkBuildSee NotesNo complexity here and not any room

Dragonista/Star Caller

ElementNecessary TilesFull BuildNotes
LightningBuildBuild1 free slot that we just put into dmg.
HolyBuildBuild10% dmg dealt tile, you can go for the bottom right gray instead or the 4% dmg as well

Whip/Lasher

ElementNecessary TilesFull BuildNotes
StormBuildBuildGoes for dmg, the bottom left grey, and also a little bit of crit rate.

Nunchuks/Dragon Trainee

ElementNecessary TilesFull BuildNotes
IceBuildBuildPick up some skills tiles
PhysicalBuildSee NotesI don’t really think there’s space here, feel free to go for cdmg on the bottom right instead of the skill tile.

Astro/Stellar Sphere

ElementNecessary TilesFull BuildNotes
DarkBuildBuildPick up the MSPD tile and some phys skills tiles
PhysicalBuildSee NotesHonestly this seems like the full dark build might be good enough.
HolyBuildSee NotesSimilar to dark, except we pick up the holy skill slots, and that happens to take up all of the tiles